WeBlog
Thursday, September 27, 2007
Fast Comapany's 2007 Masters of Design
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Wednesday, September 26, 2007
Blurb: As reviewed by Kevin Kelly
With and without kids, he has traveled the globe (Afghanistan, Vietnam, China, Europe); he has launched publications (The Whole Earth Catalog, Wired); and, he continues to redefine how we think about technology and biology (Out of Control, Encyclopedia of Life, The Long Now Foundation ). And, in case you haven't guessed, he's one of my heroes.
He is also an avid self-publisher of personal projects.
Check out his reviews of the various on-line in the blooming print-on-demand market.
My recommendation for the best personal color book printer is Blurb. Blurb produces color books very similar to the iPhoto books you can order from Apple. Using iPhoto Books is slightly easier than using Blurb's software, particularly if all your photos happen to already be in iPhoto, but it works well enough. The idea is that you can drag images (photos or illustrations) into template book pages, add text or captions where you want to, then hit a button and have the finished book mailed to you. (all these systems work with PCs and Macs) The results from both Apple and Blurb are marvelous. In fact, these books are astounding. That's because they both use the same back-room engine, the HP Indigo 5000 (as do the other color book makers like Snapfish and MyPublisher). The Indigio is essentially a high-speed, high-quality liquid-toner printer that will print your photo book several pages across. Blurb Photobook Blurb's How to Make a Book |
Labels: books, creativity, publishing
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Monday, September 24, 2007
What Chimpanzees Can Teach Us About Economics
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Labels: chimps, economics, science
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Thursday, September 20, 2007
The Metacognitive Anti-Complaint Campaign
Each time one of them complained, they had to switch the bracelet to their other wrist and start again from day 0. It was simple but effective metacognitive awareness training.
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Labels: cognition, culture, meta, neuroscience
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Wednesday, September 19, 2007
Unplanned Obsolescence
On March 26, 1997--chosen because that day was the anniversary of Bangladesh's independence from Pakistan--Begum became the first participant in GrameenPhone's Village Phone Program. Now widely known, the plan offers small loans, or microcredit, that enable people in one of the world's most impoverished countries to buy cell phones and rent them, call by call, to neighbors who can't afford telephones of their own. A decade later, instead of begging on the streets and sleeping with cattle as she once had done, Begum shares a two-room brick house with her husband, two sons, a daughter, a television set, and a refrigerator. Next door, she has built a barn, shops, and temporary housing that she rents to five poor families. Today, her banker estimates her net worth at $145,000, which may be more than everyone else in her village combined. In Bangladesh today, the only one making real money on GrameenPhone's wireless service is … GrameenPhone. |
Labels: global trends, mobile technology, social enterprise
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Sale on Rain Forests, Aisle 24
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Labels: sustainability
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Tuesday, September 18, 2007
Pentel Pocket Brush Pen
Pentel Pocket Brush Pen |
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Reading Comics
Comic books, comics, graphic novels, or whatever you call them are not a genre, they're a medium. Wolk emphasizes this from the outset of this vivid examination of the form and many of the geniuses and misfits of the American mainstream and avante-garde. Always frank, always insightful, Wolk, a former comic book store clerk, covers a lot of ground: pregnant moments, metacomics, parallel Earths, disposable Sunday strips, and, of course, how the world of comics can be "annoyingly male." The first half of the book tackles history along with an overall assessment of what comics mean and how to read them. There are great bits about what makes a "superreader" and how the form blossomed despite the economics of limited shelf space. The second half is a series of precise essays on specific artists, including Chris Ware, Alison Bechdel, Art Spiegelman, Charles Burns and Steve Ditko. |
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Making Comics: How to communicate visually
Magnificent! A work of genius. The best how-to manual ever published. I could keep piling on the superlatives because this book is simply a masterpiece. At one level, it is a comic book about how to make comics, and for that it is supreme; the best. It will walk you through every step of making a comic, including how to make them on the web, digitally, or in pen and ink. I've been working on a near-completed graphic novel, and every page has told me something important and spot on. With brilliant graphics, Scott McCloud combines the most profound insights from his two previous books, Understanding Comics and Reinventing Comics. But in this book he raises your understanding of graphic communication further by making every lesson utterly practical and useful for both novice and expert. I can't imagine anyone ever doing a comic manual better. |
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Monday, September 17, 2007
Stinky? It's Not His Sweat, It's Your Nose
Matsunami and colleagues at Duke and Rockefeller University in New York focused on the chemical androstenone, which is created when the body breaks down the male sex hormone testosterone. |
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Thursday, September 13, 2007
Themes How the Mind Works
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A big corporate thumbs-up for Google
But this endorsement could mean billions of dollars in savings for global firms who have to dish out for installation and support of every knowledge worker at a terminal (anybody still using Office 2003?).
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Japan eyes robots to support older population
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Wednesday, September 12, 2007
Staying awake difficult for workers
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The Most Innovative Ways to Nap
With increasing awareness about the health benefits of sleep, napping is becoming both more popular and more acceptable -- not just on college campuses. The opportunity to cater to this trend has caught the attention of entrepreneurs, and in recent years, there has been a slew of new products and services that facilitate napping. Here are some of the most interesting ways to catch a few reinvigorating minutes of rest when you can’t just jump into bed. |
One of the technologies, is a iTunes-like music streamer that uses an algorithm to combine music, words and rhythms.pzizz is a mac and windows software application that generates random soundtracks which help you regain your energy. pzizz currently sports two modules: energizer and sleep. The service uses Neuro Linguistic Programming to achieve optimal brainwave action.
Neuro Linguistic Programming is defined as the influence of language patterns on the brain. It shows us how language patterns program our minds and form our views.
NLP is a system in which the brain is viewed as a computer that can be reprogrammed to think and feel in a way that helps people achieve specific goals.
Labels: healh, music, neuroscience
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Monday, September 10, 2007
The New Psychology of Leadership
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Wednesday, September 05, 2007
Food vs. Service: Shift Labor Forces

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Labels: global trends
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FastCompany: Design Thinking... What is That?
The methodology commonly referred to as design thinking is a proven and repeatable problem-solving protocol that any business or profession can employ to achieve extraordinary results.
Although Design is most often used to describe an object or end result, Design in its most effective form is a process, an action, a verb not a noun. A protocol for solving problems and discovering new opportunities. Techniques and tools differ and their effectiveness are arguable but the core of the process stays the same. It's taken years of slogging through Design = high style to bring us full circle to the simple truth about design thinking. That it is a most powerful tool and when used effectively, can be the foundation for driving a brand or business forward.
Basically Design thinking consists of four key elements:
1: Define the problem
2: Create and consider many options
3: Refine selected directions
4: Pick the winner, execute
Labels: design
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Tiny Showcase Art Prints

From Kevin Kelly's Cool Tools:
Keeping tabs on the art world is tough and time-consuming. Being a collector is tougher -- and downright expensive. This site does all the work for you and allows you to amass your own hip, limited edition prints for cheap. Sign up for the newsletter and once a week you'll receive a heads up about the artist whose work will be available later that day for $20 a pop. They usually make only 100-200 prints and it's first come, first serve. The first piece I bought on a lark sold out in less than 15 minutes! I discovered the site nine months ago when a friend gave me a gift certificate.
Although I've already spent my gifted wad, I still check the newsletter religiously, almost obsessively. Stumbling on amazing art(ists) is wonderful. Decorating our home with little, unique prints is very satisfying. And part of every purchase is donated to a charity chosen by the artist, too. -- Steven Leckart
Tiny Showcase
$20/print
Available at TinyShowcase.com
http://tinyshowcase.com/
Labels: art, design, printmaking art, Web 2.0










